torstai 14. tammikuuta 2016

July 1622 - Day 3

Martti awakens from his good sleep, determined to make basic things in order as soon as possible. In CK, the player characters (PC - there are many other types of characters as well) need predominantly 3 things - consumables, clothes and dwelling. Health challenge is evaluated every year, and if improperly managed, will decrease the health of the character. Martti will need a long life to achieve his goals, so let's dwell on the health challenge a bit further.

The main foods are vegetables and meat, and the annual quota of 200 units is always best to be fulfilled. The drinks vary greatly, with mead and beer being the most affordable. Green herbs also bring some health benefit.


Because Martti already had his incoming feast with the more expensive things, it is now time to turn to the cheaper ones. He goes to Agora Marketplace and navigates himself to check the VEG market situation (Main Menu -> Agora Marketplace -> Food -> VEG). It is July, so the fresh vegetables have just come to town!

Even though the price 2,800 is much higher than the usual ~1,000, there is a health bonus for consuming the very first produce. It is a shame to let it go, so Martti buys 50*VEG with the intention of eating them right away.

The command for buying in the market is BUY item_id quantity maxprice in this case BUY VEG 50 2800. After eating, Martti feels the remaining health challenge to be Significant. This is quite something for vegetables, Martti smiles, and hopes to close this year's challenge at Moderate or better, with little extra spending!

Because the frequency bonus for consuming reloads slowly, that is enough for daily bread. Next thing to assess are clothes. New PC start with one set of Peasant Brown Clothes (WOS-G). They are good to start with, but have 2 disadvantages: they may spoil randomly at any time (as do all clothes) and being spotted without clothes is a misdemeanor punishable with fines. This can be handled with having 2 sets - it is unlikely that they spoil at the same time - or by monitoring the situation and buying new ones so soon that the marshall does not catch you. And the other disadvantage is that they prevent level promotions beyond L3, which Martti of course little cares being on L2 himself.

House situation is currently in order, as a newcomer, Martti can sleep in Church peasant care and not even pay anything! A house is only required for L5, but of course should be an earlier priority.

But that will have to wait - there is money to be made! Martti heard that Town has recently opened up a common garden where vegetables can be grown. First units go for 0.5 mil, which is doable given Martti's limited means, and should produce annually 100*VEG! Even the remainder of the same year production is included, so this is a slam dunk deal! Only 1 per character is allowed anyway.

There are also Mead cooking pots and pigs in the market but they will have to wait for a better time (and also more money since pigs cost 2 mil each). Getting sustenance production in order is a key so that as much of the coming salaries could be spared for the businesses!

Before going, Martti remembers to list the mother's herbs for sale. The CAN market is very wide with ask at 2,400 and bid at 1,400. Whispering a silent prayer, Martti enters SELL CAN 450 2399, eagerly awaiting if there is a catch before next month.

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